Wednesday, 7 December 2011
MY SQUAD : MAN UNITED
1 | David de Gea | Goalkeeper | 17 | Nani | Midfielder | ||||
29 | Tomasz Kuszczak | Goalkeeper | 18 | Ashley Young | Midfielder | ||||
34 | Anders Lindegaard | Goalkeeper | 23 | Tom Cleverley | Midfielder | ||||
40 | Ben Amos | Goalkeeper | 24 | Darren Fletcher | Midfielder | ||||
3 | Patrice Evra | Defender | 25 | Antonio Valencia | Midfielder | ||||
4 | Phil Jones | Defender | 28 | Darron Gibson | Midfielder | ||||
5 | Rio Ferdinand | Defender | 42 | Paul Pogba | Midfielder | ||||
6 | Jonny Evans | Defender | 49 | Ravel Morrison | Midfielder | ||||
12 | Chris Smalling | Defender | 52 | Larnell Cole | Midfielder | ||||
15 | Nemanja Vidic | Defender | 7 | Michael Owen | Striker | ||||
19 | Ezekiel Fryers | Defender | 9 | Dimitar Berbatov | Striker | ||||
20 | Fabio Da Silva | Defender | 10 | Wayne Rooney | Striker 88 HADI SABRI Striker | ||||
21 | Rafael Da Silva | Defender | 14 | Chicharito | Striker | ||||
- | Michael Keane | Defender | 19 | Danny Welbeck | Striker | ||||
- | Thomas Joseph Thorpe | Defender | 27 | Federico Macheda | Striker | ||||
- | Marnick Vermijl | Defender | 32 | Mame Biram Diouf | Striker | ||||
8 | Anderson | Midfielder | 48 | William Keane | Striker | ||||
11 | Ryan Giggs | Midfielder | - | Jesse Lingard | Striker | ||||
13 | Ji-Sung Park | Midfielder | - | Sir Alex Ferguson | Manager/Coach | ||||
16 | Michael Carrick | Midfielder |
Tuesday, 6 December 2011
My Fone: samsung Galaxy Y
The Samsung Galaxy Y is a smartphone approved for all audiences. Perhaps in hindsight, our Galaxy Note review should've been rated PG. But well yeah, we're always wiser in hindsight. Anyway, you don’t just wake up one morning wanting a superphone like the Note. You need a place to start.
The Samsung Galaxy Y is one little step above dumbphones. It won’t be long before you know how big this step really was. Android is friendly, especially in a package like the Galaxy Y, and highly addictive. And there's plenty to explore.
The Samsung Galaxy Y is most likely someone's first smartphone. It comes on the cheap so you don't have to ask yourself if you really need all the extra features. Soon enough, you'll be wondering how you could live without them.
Samsung S5360 Galaxy Y official pictures
And no, the Galaxy Y isn't full of the latest tech. It keeps things neat and simple at a very reasonable price. There's a good package of preinstalled apps and a full connectivity set. The reasonably fast processor and the very recent Android 2.3.5 Gingerbread are a bit of surprise. This is a basic smartphone but one that looks up-to-date.
Key Features
- Quad-Band GSM and dual-band 3G support
- 7.2 Mbps HSDPA
- 3” 256K-color QVGA TFT touchscreen
- ARMv6 830MHz processor, 290MB RAM
- Android OS v2.3.3 (Gingerbread) with TouchWiz UI
- 160MB of internal storage, hot-swappable MicroSD slot, 2GB card included
- 2MP fixed-focus camera with geotagging
- GPS receiver with A-GPS
- Stereo FM radio with RDS
- 3.5mm audio jack
- Document viewer
- Accelerometer and proximity sensor
- Swype text input
- MicroUSB port (charging) and stereo Bluetooth 2.1
- Social network integration
The Galaxy Y won't win any awards for innovation and performance but on the bright side, it does offer the full smartphone experience within budget. Aimed at the young and novice smartphone users, it focuses on the connectivity and good social skills. The screen resolution and sub-par imaging are the most prominent among the inevitable compromises.
The Galaxy Y live shots
With the holiday season fast approaching, a smartphone like this one might be right for teens who like to play Angry Birds and chat away on WhatsApp and Facebook. The Galaxy Y is released just in time to have an impact at the busiest shopping time of the year.
Super Computer
A supercomputer is a computer at the frontline of current processing capacity, particularly speed of calculation.
Supercomputers are used for highly calculation-intensive tasks such as problems including quantum physics, weather forecasting, climate research, molecular modeling (computing the structures and properties of chemical compounds, biological macromolecules, polymers, and crystals), and physical simulations (such as simulation of airplanes in wind tunnels, simulation of the detonation of nuclear weapons, and research into nuclear fusion).
Supercomputers were introduced in the 1960s and were designed primarily by Seymour Cray at Control Data Corporation (CDC), which led the market into the 1970s until Cray left to form his own company, Cray Research. He then took over the supercomputer market with his new designs, holding the top spot in supercomputing for five years (1985–1990). In the 1980s a large number of smaller competitors entered the market, in parallel to the creation of the minicomputer market a decade earlier, but many of these disappeared in the mid-1990s "supercomputer market crash".
Today, supercomputers are typically one-of-a-kind custom designs produced by traditional companies such as Cray, IBM and Hewlett-Packard, who had purchased many of the 1980s companies to gain their experience. Currently, Japan's K computer, built by Fujitsu in Kobe, Japan is the fastest in the world.[2] It is three times faster than previous one to hold that title, the Tianhe-1A supercomputer located in China.
The term supercomputer itself is rather fluid, and the speed of earlier "supercomputers" tends to become typical of future ordinary computers. CDC's early machines were simply very fast scalar processors, some ten times the speed of the fastest machines offered by other companies. In the 1970s most supercomputers were dedicated to running a vector processor, and many of the newer players developed their own such processors at a lower price to enter the market. The early and mid-1980s saw machines with a modest number of vector processors working in parallel to become the standard. Typical numbers of processors were in the range of four to sixteen. In the later 1980s and 1990s, attention turned from vector processors to massive parallel processing systems with thousands of "ordinary" CPUs, some being off the shelf units and others being custom designs (see Transputer by instance). Today, parallel designs are based on "off the shelf" server-class microprocessors, such as the PowerPC, Opteron, or Xeon, and coprocessors like NVIDIA Tesla GPGPUs, AMD GPUs, IBM Cell, FPGAs. Most[which?] modern supercomputers are now highly-tuned computer clusters using commodity processors combined with custom interconnects.
Relevant here is the distinction between capability computing and capacity computing, as defined by Graham et al. Capability computing is typically thought of as using the maximum computing power to solve a large problem in the shortest amount of time. Often a capability system is able to solve a problem of a size or complexity that no other computer can. Capacity computing in contrast is typically thought of as using efficient cost-effective computing power to solve somewhat large problems or many small problems or to prepare for a run on a capability system.
Supercomputers are used for highly calculation-intensive tasks such as problems including quantum physics, weather forecasting, climate research, molecular modeling (computing the structures and properties of chemical compounds, biological macromolecules, polymers, and crystals), and physical simulations (such as simulation of airplanes in wind tunnels, simulation of the detonation of nuclear weapons, and research into nuclear fusion).
Supercomputers were introduced in the 1960s and were designed primarily by Seymour Cray at Control Data Corporation (CDC), which led the market into the 1970s until Cray left to form his own company, Cray Research. He then took over the supercomputer market with his new designs, holding the top spot in supercomputing for five years (1985–1990). In the 1980s a large number of smaller competitors entered the market, in parallel to the creation of the minicomputer market a decade earlier, but many of these disappeared in the mid-1990s "supercomputer market crash".
Today, supercomputers are typically one-of-a-kind custom designs produced by traditional companies such as Cray, IBM and Hewlett-Packard, who had purchased many of the 1980s companies to gain their experience. Currently, Japan's K computer, built by Fujitsu in Kobe, Japan is the fastest in the world.[2] It is three times faster than previous one to hold that title, the Tianhe-1A supercomputer located in China.
The term supercomputer itself is rather fluid, and the speed of earlier "supercomputers" tends to become typical of future ordinary computers. CDC's early machines were simply very fast scalar processors, some ten times the speed of the fastest machines offered by other companies. In the 1970s most supercomputers were dedicated to running a vector processor, and many of the newer players developed their own such processors at a lower price to enter the market. The early and mid-1980s saw machines with a modest number of vector processors working in parallel to become the standard. Typical numbers of processors were in the range of four to sixteen. In the later 1980s and 1990s, attention turned from vector processors to massive parallel processing systems with thousands of "ordinary" CPUs, some being off the shelf units and others being custom designs (see Transputer by instance). Today, parallel designs are based on "off the shelf" server-class microprocessors, such as the PowerPC, Opteron, or Xeon, and coprocessors like NVIDIA Tesla GPGPUs, AMD GPUs, IBM Cell, FPGAs. Most[which?] modern supercomputers are now highly-tuned computer clusters using commodity processors combined with custom interconnects.
Relevant here is the distinction between capability computing and capacity computing, as defined by Graham et al. Capability computing is typically thought of as using the maximum computing power to solve a large problem in the shortest amount of time. Often a capability system is able to solve a problem of a size or complexity that no other computer can. Capacity computing in contrast is typically thought of as using efficient cost-effective computing power to solve somewhat large problems or many small problems or to prepare for a run on a capability system.
Anime Cartoon
Kegemaran ak skarang kerana kebanyakan jlan cerita anime jepun ini sgt menarik. Mungkin juga kerana minat ak terhadap fantasy story ini... huhu...
Saturday, 3 December 2011
IT report for today...
click and bricks.... simple jew... belian atas talian ataupun melalui internet dan kta akan dapat melalui bntuk fizikal.... contoh: di lelong.com atawpun beli pizza jew melalui order.....
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